Edf 5 ps4 download code






















But as you can guess from its armor designed outfit, it also functions as a defensive armor against bullets. These Cosmonauts seem to possess high intelligence and are different species of the other aliens Colonists who were descended to earth long before them.

Since they utilize sophisticated tactics in combat, they are thought to be smart. These two races work together in engaging highly complicated assault operations.

The nature of the Primers is still unknown, but it is considered that they might be the ones who created this alien civilization. A super-giant creature that appears similar to ancient dinosaurs. It is believed that Primers brought this to earth. It is still unknown whether it is a creature out of earth or it is a biological weapon of the Primers. The detailed habit is also unknown.

Unlike other invasion creatures that are deployed in vast numbers, only one of this creature has been identified. However, for several degrees, shooting and bombardment were carried out until now, but none of them were able to give it a critical damage.

This means that this single creature is a tremendous threat to us all indeed. An effective offensive operation is urgently required. A second super-giant creature identified after Erginus. It is thought to be much more powerful than Erginus. Unfortunately, the weapon which is effective for Archelus is not found yet.

Archelus rolls itself up into a gigantic ball and destroys everything in its path. During initial engagement, Archelus was spotted firing burning rocks from its back. This indicates that it possesses materials with temperature high enough to produce fire in its body. Since no such life form exists on earth, this creature is truly beyond our imagination. The most massive round-shaped space ships that have appeared on earth.

They function as bases of the invasion in various parts of the planet. None of them have been destroyed or even been damaged as of date. Become one of the soldiers of EDF and exterminate the invading aliens.

Protect peace on Earth. What are the unprecedented and intellectual alien beings from another planet called the "Primer"? A series-first enemy alien finally appears. The battle with this intelligent enemy produces unprecedented deep despair, while leading the player to the most fun yet as EDF must confront them with courage and wisdom.

They do regenerate their limbs after a short period of time. Their weak point is their head, so if you have a long range weapon try to aim for that. Once the first wave has been taken care of a second, much larger wave will appear. Don't worry about it as at this point the mission will end.

There are some EDF soliders you can recruit, but it might be a better idea to try and do this mission solo. A few pointers for this mission. First, try to take them on one at a time if at all possible. If you do take on multiple colonists at a time, try to funnel them in one direction.

Make use of cover and play peek a boo frequently. Colonists tend to fire in bursts even when you're behind cover. Wait until they stop firing, and then pop out with return fire of your own. As long as you take them on one at a time or in small groups you should be okay. Try to take out the colonists first.

Once you open fire the entire swarm will make a beeline towards you ala Starship Troopers. Keep shooting until they get close to your position. At this point you may want to head to the lower level of the parking structure and fight from there. Once the initial area is clear, the rest of the mission is a basic clean up of the rest of the city. From the start head down the tunnel where you'll come across a group of Rangers fighting off some black ants.

Recruit them and continue. The next area is a Y shaped branch. Black ants and spiders will come from both tunnels, and if you fight there you'll have to deal with a pincer attack.

You might want to hang back in the tunnel before that and let them come to you rather than having to deal with enemies coming in from two directons. Once they're dealt with keep heading down the tunnel to the right where you'll find a colonist and some spiders. Keep heading down the tunnel where you'll find some Wing Divers fighting some black ants. Help them out and then recruit them. Head back out the tunnel to find more spiders. After that is a small tunnel leading to an area with red ants and some colonists.

Try to funnel the enemies into the small tunnel for an easier time. Past that you'll find some Fencers to recruit.

The final area seems easy enough. There will be a colonist and black ants in a large cave. Killing them all will cause a second colonist to appear from the nearby tunnel.

At this point an extremely large swarm of black ants, red ants, and spiders will start swarming out of the tunnel the colonist came from. To make matters worse an large number of enemies will start popping out of the walls as well. There's not much to say here rather than shoot everything and try to survive. Yep, that's right. It's your old pal Elginius making a guest appearance from 4.

At this point start unloading all your firepower on it. It has pretty much the same attacks as it did in the previous game. Keep shooting it and eventually a large number of EDF troops and tanks will appear to help out. Continue shooting Elginius until it decides to leave which ends the mission. You'll be facing three large waves of red ants. The first wave will appear on the beach.

The second will appear from the mountains. The third and final wave will appear both from the north and south ends of the map. Fortunately, at this point the Air Force will show up to lend a hand with an aerial bombardment. There's a group of Wing Divers here, but as before in the mission Isolation you might want to do this solo.

Carefully take out the colonists, making liberal use of the structures in the area. Later you'll come to an area with red ants milling about. Try to take them out first as they will be a nuisance while you're trying to take out the colonists.

Past that is the last group of colonists. This one is surrounded by a large group of spiders, which will immediately start heading towards you when you open fire. Destroy the spiders, and then mop up the remaining colonists. In fact you're probably not going to notice the ants here at all. See that big ominous thing shooting a bazillion lasers at the far end of the screen? Stay away from that.

Concentrate on shooting the drones. As the mission progresses the volume of fire from the base will start to drastically intensify. At this point start moving backwards, all the while shooting drones. While you can actually destroy some of the weapons on the base with a long range weapon, at this point it's rather pointless to do so. Keep falling back and shooting drones until the mission ends. This mission will have you going down a road while taking out anchors along the way.

The sooner you take them out the better. At the end of the road you'll come across a path that turns into a valley. When you enter it a large number of enemies will attack. Again, try to take out the anchors ASAP. Try not to stay in the middle of the street as the transports will drop the colonists in multiple areas and getting caught in a cross fire is very easy. This mission introduces the red colonist, which is exactly like the regular colonist except that it carries a powerful shotgun type weapon.

You'll face three waves of enemies, each accompanied by a group of drones. First will be a wave of black ants, followed by a wave of red ants, and finally a huge wave of spiders. They can fire them from a considerable distance and are uncannily accurate. Counter with some long range weapons of your own. Be aware that reinforcements will appear during the battle behind you so watch out for a crossfire. Try to take out the colonists first, and then the spiders. The final wave is rather tough as the enemies will approach from opposite directions to sandwich you.

Try to focus on them on at a time. They tend to move very fast, and even guided missiles have a hard time hitting them. The only time they ever stop is to open fire at you. Guided weapons weapons are useful here, as are any weapons with accurate fast hitting projectiles.

You'll start out on a rooftop overseeing a large central area. Waves of colonists will approach from multiple directions. Use a long range weapon and attack from the roof. Eventually some colonist "snipers" will appear on the nearby buildings firing long range bombardment cannons. This will most likely knock you off the building. When they appear make them a priority target.

As the battle progresses more colonists will appear from new directions. The sheer number of them will make the battlefield rather chaotic as you and the EDF desperately try to whittle their numbers down. Try to focus on one group at a time so you're not broadsided from multiple directions.

If you're lucky one of the colonists will get stuck far off into the distance happens often , which means you have plenty of time to collect the tons of weapon and armor boxes scattered about the area before the mission ends. Follow the tank convoy through the storm and take out the black ants and drones that appear. Eventually you will arrive at the huge outpost base that you encountered back in mission 22 along with several transport ships. There are colonists in the area along with spiders that appear later.

Focus on taking the colonists out first, and then take down the transport ships. Once the transport ships have been destroyed a second wave of colonists and spiders will appear. At this point the outpost base will rise up from the ground, revealing that it is in fact a mobile fortress. Ignore the fortress and concentrate on destroying the remaining enemies. This mission can be rather confusing at first, but all you need to do is destroy the drones and colonists that appear.

You cannot destroy the huge outpost base. You can, however, destroy the weapons on it with a long range weapon. On the plus side it cuts down on the beam spam that it throws out. On the minus side the outpost has so many weapons on it that it will take a considerable amount of time to whittle them down to managable levels. The outpost alternates between deploying drones and dropping colonists. Homing weapons can be useful here, as are long range weapons. Keep destroying the drones and colonists and eventually the mission will come to an end.

From the start help out the Rangers and Wing Divers fight the black ants and colonist. Head left to a large open area with spiders and a colonist. Head up the long winding ramp to the top. The tunnel leads to a large area filled with ants. Rather than charge in, draw them back into the tunnel where you can funnel them into a killzone. When their numbers have thinned down head into the large cavernous area and kill the remaining ants. There are several colonists at the bottom of the area.

Once you've killed everything head through the tunnel at the bottom. Follow the path and take out the red ants, spiders, and colonists along the way. Remember that it's easier to deal with enemies by drawing them to you preferably into tight, confined areas rather than you coming to them. After a small group of black ants you'll enter into a very large area where you'll fight against black ants, red ants, spiders, as well as colonists. Kill all of them to complete the mission.

You'll be escorting a group of Rangers through the underground, fighting off black ants and spiders along the way. If you get separated from the group a handy line of arrows will direct you back towards them. Not much to say there other than follow the group and take out the enemies as they appear. At the very bottom you'll be able to recruit the Rangers.

Do so, and then with a long range weapon snipe at one of the spiders in the distance. This will cause all of them to charge towards you. Immediately pull back from the edge of the cavern and let them come up towards you.

This is much easier than fighting them at the edge where they can approach from multiple directions. Once this last group of spiders is destroyed the mission will end. There are a whopping five queen ants in this mission. Start off by recruiting the Rangers and Wing Divers in the initial area. There are several black ants milling about in the distance.

Once you've gotten their attention a few colonists will pop out as well. Make your way slowly forward and you should definitely see the queen ant in the distance. Unload your heavy weapons into it. There's actually a second queen ant not far from it, and hopefully it doesn't come after you while the first one is still active.

Keep going foward slowly. If you're good at sniping you can take out most of the black and red ants before they can even reach you since the cavern is rather large and open. Behind a large rock outcropping is a small circular opening where the third queen is waitng.

Unload into it, and don't be afraid to fall back while reloading. Return to the circular opening. Beyond you'll encounter several large eggs. These eggs contain black ants, and will release them if their shells are broken. Nearby is a fourth queen ant. You'll need to be careful as the fifth queen ant is right behind it, and having two queen ants come at you at the same time is problematic. After the last two queens ants are killed you'll enter an area filled with eggs.

You will need to destroy all the eggs and ants that are released. When you start shooting the eggs on the ceiling eventually all of the remaining eggs will automatically open. Kill all the ants to end the mission. Fortunately, as the title of the mission implies, the ships remain stationary throughout the mission.

Follow the Rangers foward across the river to destroy the black ants and the first ship. While you're doing so the nearby drones will probably activate and you'll have to shoot them down as well. Keep going forward and you'll end up in the same area as mission 20 near the beach.

Hop down the beach and start destroying the ship and enemies nearby. As you destroy the ships the huge outpost base from earlier will appear in the distance and start making its way across the beach.

A group of Wing Divers will also appear on the beach at this point. Try to stay off the beach while the outpost is moving through, as it will be firing its weapons indiscriminately at anything nearby. Keep focusing on the remaining ships and enemies nearby. You might want to save the ship on top of the hill for last. Once there is only one ship remaining and the outpost has cleared the beach, go ahead and start collecting the various weapon and armor crates littered about the area. Afterwards, make your way to the top of the hill and destroy the remaining transport ship.

All jokes aside, this mission marks the first appearance of bees in the game. As you clear the bees from the map several units of EDF soliders will appear nearby. By the time you recruit most of them a very large swarm of bees will appear and fly to a corner of the map. You shouldn't have too much of a problem dealing with them as long as you take it slow and not engage all of them at once.

Erginus will only start taking damage until after the EMCs start firing, so hold your fire until them. Once Erginus is active unload all your weapons into it. Keep firing and eventually Erginus will go down. Once it does, a new kaiju type monster will appear. Meet Archelus. Archelus main attack is to curl up into a ball and roll foward like Sonic the Hedgehog. It can also fire nodules from its body that explode like timed mines.

Go ahead and loot Erginus' body while Archelus smashes up the EMCs, and then concentrate your firepower on it. After you deal enough damage to it, Archelus will exit the area and the mission will end. Thankfully, there aren't any shield bearers this time around. You'll definitely want to bring a long range weapon here. From the start the Air Force will bombard the first wave of incoming colonists.

Clear out the remainder and a second wave of colonists will appear. Followed by a third. And a fourth. Each wave is also accompanied by smaller enemies such as black ants, spiders, and drones. Focus your firepower on the colonists as they are the biggest threat. Fortunately, the EDF is packing some serious firepower in this battle, so many of the lesser enemies and a good chunk on the colonists will end up getting killed by your allies.

The biggest threat will come near the end of the battle where several queen ants will appear. Obviously these should be your priority target when they show up. As long as you focus on the colonists first and foremost you shouldn't have any problems with the battle.

I remember this mission from 4. Your goal here is to eliminate all the stationary transport ships in the area. Make sure to recruit the Rangers as they will be a big help keeping the small fry off your back while you take down the transport ships. The transport ships are fairly low to the ground, so you'll need to get rather close to them to target their weak point. What makes this mission annoying is the constant drone attacks and the various colonists milling about the area. It's a slow slog through the fields.

Try to work your way from one end of the field to the other so you don't have to take on too many enemies from different directions. It look me a while to figure out how to do this mission without it turning into one giant clustertruck of a slugfest.

The key is fairly simple. From the start take control of the Rangers nearby, and then turn around immediately and run down the street as fast as you can. If you stay in the initial area you are going to get swamped by tons of enemies. When you reach the T-intersection take a right and run down the street until you reach the end of the map. Then turn around and prepare to make a last stand. Your goal is to kill enough enemies for reinforcements the Grim Reapers, an elite Fencer squad to show up.

The drones will probably reach you first, followed by the black ants and red ants. Colonists with long range bombardment cannons will also show up. Spiders will later appear on the far end of the map opposite of your position and slowly make your way towards you.

If you had stayed at the initial location you started out at you would have had to deal with all of this coming at you from all directions.

From this edge of the map it's much easier to deal with the enemies as they are all coming at you from one direction. Once the Grim Reaper squad shows up recruit them immediately. They are all armed with blast hole spears and can quickly take down most enemies fairly quickly.

At this point the transport ships will open up and start deploying enemies. Also several red drones and a queen ant will also spawn in. Take out the queen ant as soon as it shows up and you've pretty much won.

All that remains is to take out the remaining transport ships one at a time. The Grim Reapers have a ton of health, and even if they do start to get low on health there should be a ton of first aid boxes all over the place.

They do seem to have issues with hitting the red drones, most likey as the red drones tend to stay far out of blast hole range, so you might have to help them take them out.

Make sure you bring a long range weapon or you're going to be in a world of trouble. Start the mission by first taking out the colonists nearby. Once they've been dealt with help the EDF forces systematically destroy all the cannons on the base.

You can pretty much destroy all the cannons on the base. Try to target the large cannons first, followed by the medium and small cannons. The base will occasionaly deploy enemies. Target colonists when they appear, and continue circling around the perimeter of the base targeting all the canons. Make sure not to get too close to the base as the Air Force will deploy an air strike against it later on, and yours truly ended up getting killed by it.

Once you've destroyed a certain number of cannons on the base the second phase of the battle will begin. The outpost will rise up from the ground, revealing, you guessed it, more cannons. Try to destroy as many cannons as you can, but your main goal is to destroy the outpost by shooting at its weak point at the bottom. This weak point is only open while the outpost is deploying enemies. When the hatch is open unload as much firepower as you can into it before it closes.

While you're waiting for it to open again try to remove as many cannons from the underside as possible, as it will make things a whole lot easier for you in the long run. At first it won't seem too bad, but as the mission progresses the number of spiders will increase until you'll be practically swimming in them. Be aware that a wave of spiders will pop out of the ground near the fountain area during the battle. Huge anchors are just like regular anchors except that they're, well, huge.

They are far more durable than regular anchors and can deploy multiple enemy types at the same time like ants and drones. It goes without saying, but try to destroy the anchors ASAP so that you don't get too overwhelmed by the large number of enemies. The EDF are packing some serious anti-air firepower for this mission.

It's the third wave that will be problematic, as it consists of bees, red bees, and a queen bee. This last group will quickly destroy the combat frames and come after you next. Keep moving and firing to avoid getting overwhelmed by the flying bee mob.

Obviously, the queen bee should be your primary target. A large number of transport ships are circling the area and you need to take them all out. Ideally you'll want to get into the path of the circling ships and travel clockwise while shooting them down as they approach. Fortunately, the bottom hatches on the ships are always open so you can open fire as soon as they get within range. Several colonists will be deployed while you're shooting down the ships, but focus on taking the ships down before you go and engaging them.

Instead follow the Rangers down the ramp to the ground level. There will be two combat frames and three railgun tanks on the street. Wait for everyone to get into position and the open fire on the colonists and black ants. Once they've been annihilated move on to the next area.

Again, wait for the troops to get into position and then open fire on the colonists and red ants. At this point a new enemy will drop from the motnership: the cosmonaut. Cosmonauts are extremely aggressive enemies. They will charge your position while firing their assault rifles and use tactics such as moving into cover and flanking your position.

They wear protective armor that must be destroyed first before they start taking damage. Your goal however is to simply survive the onslaught. You might think hiding in the back alleys is a good idea but it's actually not, as the cosmonauts will quickly flank and surround your position. Just keep running away down the street while popping into cover, using supressive fire while falling back.

Survive long enough and the mission wll end. Last edited by Idlehands88 on Fri Jul 12, am, edited 1 time in total. I can't go back to leaving one bug alive and spending five minutes picking up boxes every mission.

Last edited by jemilee on Sun Jul 14, am, edited 7 times in total. Last edited by jemilee on Mon Jul 15, am, edited 3 times in total. Who is online Users browsing this forum: lastingman , XxDarkusXx. Post by Renzection » Fri Jul 12, pm. Post by Madcapper » Fri Jul 12, pm. Post by racuxx » Fri Jul 12, pm. Quick links. Earth Defense Force 5 Upload your cheat tables here No requests. Install Cheat Engine Double-click the.



0コメント

  • 1000 / 1000